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#!/usr/bin/python3
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import hassapi as hass
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from threading import Timer
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###############
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# Action Tree #
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###############
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"""
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1: States
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1: Lights
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1: Kitchen Lights
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1: Off
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2: 10%
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3: 55%
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4: 100%
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2: Main Room Lights
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[...]
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3: Living Room Lights
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[...]
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4: Bedroom Lights
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[...]
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2: A/C
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2: Main Room AC
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1: Power
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1: On
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2: On
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3: Off
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4: Off
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2: Mode
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1: Cool
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2: Heat
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3: Fan
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3: Fan Level
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1: Auto
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2: Quiet
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3: Medium
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4: High
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4: Temperature
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1: 72
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2: 74
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3: 76
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4: 78
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3: Living Room AC
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[...]
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4: Bedroom AC
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[...]
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3: Fans
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1: Kitchen Fan
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1: Off
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2: 1
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3: 2
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4: 3
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3: Living Room Fan
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[...]
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4: Bedroom Fan
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[...]
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2: Miscellaneous
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1: Effects
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1: Clear light RGB strip notifications
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2: Music
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1: Join/unjoin speakers
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1. Unjoin speakers
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# Select master
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3. Living Room Sonos
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4. Bedroom Sonos
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2: Play Music
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3: Play on Living Room Sonos
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1: Spotify: Liked Songs
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2: Spotify: Getting Things Done
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4: Play on Bedroom Sonos
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1: Spotify: Liked Songs
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2: Spotify: Chill Sleep
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3: Media Controls
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3: Living Room Sonos
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1. Play
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2. Pause
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3. Previous
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4. Next
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4: Bedroom Sonos
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[...]
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4. Volume: TODO
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3: Living Room Sonos
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4: Bedroom Sonos
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3: Reserved
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4: Configuration
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"""
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tree = {
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1: { # States
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1: { # Lights
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1: { # Kitchen
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1: { "function": lambda hass: set_brightness(hass,"light.kitchen_lights",0) },
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2: { "function": lambda hass: set_brightness(hass,"light.kitchen_lights",10) },
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3: { "function": lambda hass: set_brightness(hass,"light.kitchen_lights",55) },
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4: { "function": lambda hass: set_brightness(hass,"light.kitchen_lights",100) }
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},
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2: { # Main Room
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1: { "function": lambda hass: set_brightness(hass,"light.mainroom_lights",0) },
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2: { "function": lambda hass: set_brightness(hass,"light.mainroom_lights",10) },
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3: { "function": lambda hass: set_brightness(hass,"light.mainroom_lights",55) },
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4: { "function": lambda hass: set_brightness(hass,"light.mainroom_lights",100) }
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},
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3: { # Living Room
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1: { "function": lambda hass: set_brightness(hass,"light.livingroom_lights",0) },
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2: { "function": lambda hass: set_brightness(hass,"light.livingroom_lights",10) },
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3: { "function": lambda hass: set_brightness(hass,"light.livingroom_lights",55) },
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4: { "function": lambda hass: set_brightness(hass,"light.livingroom_lights",100) }
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},
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4: { # Bedroom
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1: { "function": lambda hass: set_brightness(hass,"light.bedroom_lights",0) },
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2: { "function": lambda hass: set_brightness(hass,"light.bedroom_lights",10) },
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3: { "function": lambda hass: set_brightness(hass,"light.bedroom_lights",55) },
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4: { "function": lambda hass: set_brightness(hass,"light.bedroom_lights",100) }
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}
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},
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2: { # A/C
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2: { # Main Room
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1: { # Power
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1: { "function": lambda hass: hass.turn_on("climate.mainroom_ac") },
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2: { "function": lambda hass: hass.turn_on("climate.mainroom_ac") },
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3: { "function": lambda hass: hass.turn_off("climate.mainroom_ac") },
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4: { "function": lambda hass: hass.turn_off("climate.mainroom_ac") },
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},
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2: { # Mode
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1: { "function": lambda hass: gree_set_mode(hass,"mainroom_ac","cool") },
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2: { "function": lambda hass: gree_set_mode(hass,"mainroom_ac","heat") },
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3: { "function": lambda hass: gree_set_mode(hass,"mainroom_ac","fan_only") }
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},
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3: { # Fan Level
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1: { "function": lambda hass: gree_set_fan_level(hass,"mainroom_ac","auto") },
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2: { "function": lambda hass: gree_set_fan_level(hass,"mainroom_ac","quiet") },
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3: { "function": lambda hass: gree_set_fan_level(hass,"mainroom_ac","medium") },
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4: { "function": lambda hass: gree_set_fan_level(hass,"mainroom_ac","high") }
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},
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4: { # Temperature
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1: { "function": lambda hass: set_temperature(hass,"mainroom_ac",72) },
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2: { "function": lambda hass: set_temperature(hass,"mainroom_ac",74) },
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3: { "function": lambda hass: set_temperature(hass,"mainroom_ac",76) },
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4: { "function": lambda hass: set_temperature(hass,"mainroom_ac",78) }
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}
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},
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3: { # Living Room
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1: { # Power
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1: { "function": lambda hass: hass.turn_on("climate.livingroom_ac") },
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2: { "function": lambda hass: hass.turn_on("climate.livingroom_ac") },
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3: { "function": lambda hass: hass.turn_off("climate.livingroom_ac") },
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4: { "function": lambda hass: hass.turn_off("climate.livingroom_ac") },
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},
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2: { # Mode
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1: { "function": lambda hass: gree_set_mode(hass,"livingroom_ac","cool") },
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2: { "function": lambda hass: gree_set_mode(hass,"livingroom_ac","heat") },
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3: { "function": lambda hass: gree_set_mode(hass,"livingroom_ac","fan_only") }
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},
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3: { # Fan Level
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1: { "function": lambda hass: gree_set_fan_level(hass,"livingroom_ac","auto") },
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2: { "function": lambda hass: gree_set_fan_level(hass,"livingroom_ac","quiet") },
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3: { "function": lambda hass: gree_set_fan_level(hass,"livingroom_ac","medium") },
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4: { "function": lambda hass: gree_set_fan_level(hass,"livingroom_ac","high") }
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},
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4: { # Temperature
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1: { "function": lambda hass: set_temperature(hass,"livingroom_ac",72) },
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2: { "function": lambda hass: set_temperature(hass,"livingroom_ac",74) },
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3: { "function": lambda hass: set_temperature(hass,"livingroom_ac",76) },
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4: { "function": lambda hass: set_temperature(hass,"livingroom_ac",78) }
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}
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},
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4: { # Bedroom
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1: { # Power
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1: { "function": lambda hass: hass.turn_on("climate.bedroom_ac") },
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2: { "function": lambda hass: hass.turn_on("climate.bedroom_ac") },
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3: { "function": lambda hass: hass.turn_off("climate.bedroom_ac") },
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4: { "function": lambda hass: hass.turn_off("climate.bedroom_ac") },
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},
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2: { # Mode
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1: { "function": lambda hass: gree_set_mode(hass,"bedroom_ac","cool") },
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2: { "function": lambda hass: gree_set_mode(hass,"bedroom_ac","heat") },
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3: { "function": lambda hass: gree_set_mode(hass,"bedroom_ac","fan_only") }
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},
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3: { # Fan Level
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1: { "function": lambda hass: gree_set_fan_level(hass,"bedroom_ac","auto") },
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2: { "function": lambda hass: gree_set_fan_level(hass,"bedroom_ac","quiet") },
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3: { "function": lambda hass: gree_set_fan_level(hass,"bedroom_ac","medium") },
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4: { "function": lambda hass: gree_set_fan_level(hass,"bedroom_ac","high") }
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},
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4: { # Temperature
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1: { "function": lambda hass: set_temperature(hass,"bedroom_ac",72) },
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2: { "function": lambda hass: set_temperature(hass,"bedroom_ac",74) },
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3: { "function": lambda hass: set_temperature(hass,"bedroom_ac",76) },
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4: { "function": lambda hass: set_temperature(hass,"bedroom_ac",78) }
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}
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}
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},
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3: { # Fans
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1: { # Kitchen
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1: { "function": lambda hass: hass.set_value("input_number.kitchen_fan",0) },
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2: { "function": lambda hass: hass.set_value("input_number.kitchen_fan",1) },
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3: { "function": lambda hass: hass.set_value("input_number.kitchen_fan",2) },
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4: { "function": lambda hass: hass.set_value("input_number.kitchen_fan",3) }
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},
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3: { # Living Room
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1: { "function": lambda hass: hass.set_value("input_number.livingroom_fan",0) },
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2: { "function": lambda hass: hass.set_value("input_number.livingroom_fan",1) },
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3: { "function": lambda hass: hass.set_value("input_number.livingroom_fan",2) },
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4: { "function": lambda hass: hass.set_value("input_number.livingroom_fan",3) }
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},
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4: { # Bedroom
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1: { "function": lambda hass: hass.set_value("input_number.bedroom_fan",0) },
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2: { "function": lambda hass: hass.set_value("input_number.bedroom_fan",1) },
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3: { "function": lambda hass: hass.set_value("input_number.bedroom_fan",2) },
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4: { "function": lambda hass: hass.set_value("input_number.bedroom_fan",3) }
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}
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}
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},
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2: { # Miscellaneous
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1: { # Effects
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1: { "service": "script/clear_lightswitch_leds" }
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},
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2: { # Music
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1: { # Join/unjoin
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1: { "function": lambda hass: hass.call_service("sonos/unjoin",
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entity_id=["media_player.livingroom_sonos","media_player.bedroom_sonos"]) },
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3: { "function": lambda hass: hass.call_service("sonos/join",
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master="media_player.livingroom_sonos",entity_id="media_player.bedroom_sonos")},
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4: { "function": lambda hass: hass.call_service("sonos/join",
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master="media_player.livingroom_sonos",entity_id="media_player.bedroom_sonos")},
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},
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2: { # Play Music
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3: { # Living Room Sonos
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1: { "function": lambda hass: select_source(hass,"media_player.livingroom_sonos","Songs") },
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2: { "function": lambda hass: select_source(hass,"media_player.livingroom_sonos","Getting Things Done") }
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},
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4: { # Bedroom Sonos
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1: { "function": lambda hass: select_source(hass,"media_player.bedroom_sonos","Songs") },
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2: { "function": lambda hass: select_source(hass,"media_player.bedroom_sonos","Chill sleep") }
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}
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},
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3: { # Media Controls
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3: { # Living Room Sonos
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1: { "function": lambda hass: hass.call_service("media_player/media_pause",
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entity_id="media_player.livingroom_sonos")},
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2: { "function": lambda hass: hass.call_service("media_player/media_play",
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entity_id="media_player.livingroom_sonos")},
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3: { "function": lambda hass: hass.call_service("media_player/media_previous_track",
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entity_id="media_player.livingroom_sonos")},
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4: { "function": lambda hass: hass.call_service("media_player/media_next_track",
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entity_id="media_player.livingroom_sonos")}
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},
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4: { # Bedroom Sonos
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1: { "function": lambda hass: hass.call_service("media_player/media_pause",
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entity_id="media_player.bedroom_sonos")},
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2: { "function": lambda hass: hass.call_service("media_player/media_play",
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entity_id="media_player.bedroom_sonos")},
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3: { "function": lambda hass: hass.call_service("media_player/media_previous_track",
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entity_id="media_player.bedroom_sonos")},
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4: { "function": lambda hass: hass.call_service("media_player/media_next_track",
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entity_id="media_player.bedroom_sonos")}
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}
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}
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}
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}
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}
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###########################
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# Action Helper Functions #
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###########################
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def set_brightness(hass, device, brightness):
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# Convert brightness from percent to 0-255
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brightness = brightness * 255 / 100;
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hass.turn_on(device, brightness=brightness);
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def set_temperature(hass, device, temperature):
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hass.call_service("climate/set_temperature",entity_id="climate."+device,temperature=temperature);
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def gree_set_mode(hass, device, mode):
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hass.call_service("climate/set_hvac_mode",entity_id="climate."+device,hvac_mode=mode);
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def gree_set_fan_level(hass, device, level):
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if (level == "quiet"):
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hass.turn_on(f"switch.{device}_quiet");
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else:
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hass.turn_off(f"switch.{device}_quiet");
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hass.call_service("climate/set_fan_mode",entity_id="climate."+device,fan_mode=level);
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def select_source(hass, device, source):
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hass.call_service("media_player/select_source",entity_id=device,source=source)
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##################
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# Sequence Logic #
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##################
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# Long press cancels any existing sequence and begins a new one. The first element in a
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# sequence is always a long press, and all others are always short presses.
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# While a sequence is being entered, normal actions from short presses in hass are
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# disabled. A sequence can be ended either immediately by recognizing a full sequence
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# or by TIMEOUT seconds passing.
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# - self.currentSequence contains an array of keys representing a sequence that is
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# actively being entered.
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# - self.tot contains a timer for the process_sequence function, ending sequence entry.
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TIMEOUT=2
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class WallmotePlumbing(hass.Hass):
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def initialize(self):
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self.turn_on("automation.wallmote");
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self.currentSequence = [];
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self.listen_event(self.onevent, "zwave_js_value_notification");
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def onevent(self, _, event, kwargs):
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if (event.get('value') == 'KeyHeldDown'): return;
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if (event.get('device_id') != '3f7add36f94839b1446886b5dab35e6d'): return;
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key = int(event.get('property_key'));
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# We don't get a KeyPressed event at all for long presses
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evt = event.get('value');
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if (evt == "KeyPressed"):
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self.shortpress(key);
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elif (evt == "KeyReleased"):
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self.longpress(key);
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def shortpress(self, key):
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# Single presses are handled in hass; sequences must start with a long press
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if (len(self.currentSequence) == 0): return;
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self.currentSequence.append(key);
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self.reset_tot();
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def longpress(self, key):
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self.turn_off("automation.wallmote");
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self.currentSequence = [key];
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self.reset_tot();
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def reset_tot(self):
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if (hasattr(self,"tot")): self.tot.cancel();
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self.tot = Timer(TIMEOUT,self.process_sequence);
|
||||||
|
self.tot.start();
|
||||||
|
|
||||||
|
def process_sequence(self):
|
||||||
|
self.tot.cancel(); # So process_sequence can be called directly
|
||||||
|
self.turn_on("automation.wallmote");
|
||||||
|
# Clear self.currentSequence so future shortpresses are not
|
||||||
|
# treated as part of a sequence
|
||||||
|
sequence = self.currentSequence;
|
||||||
|
self.currentSequence = [];
|
||||||
|
self.log(sequence);
|
||||||
|
self.run_action(sequence);
|
||||||
|
|
||||||
|
def run_action(self, sequence, tree=tree):
|
||||||
|
if (len(sequence) > 0):
|
||||||
|
# Deeper into the rabbit hole
|
||||||
|
category = sequence.pop(0);
|
||||||
|
if (category in tree): self.run_action(sequence,tree[category]);
|
||||||
|
else:
|
||||||
|
# Perform an action from here
|
||||||
|
if ("function" in tree): tree["function"](self);
|
||||||
|
elif ("service" in tree): self.call_service(tree["service"]);
|
Loading…
Reference in New Issue